Struct ppapi::gles::VertexBufferExperimental [-]  [+] [src]

pub struct VertexBuffer(_);

Trait Implementations

impl Buffer for VertexBuffer

fn unwrap(&self) -> UInt

fn get_type(&self) -> BufferType

fn to_object(&self) -> BufferObject

fn is_default(&self) -> bool

impl BindableBuffer for VertexBuffer

fn bind(&self, ctxt: &mut Context3d) -> BoundBuffer<VertexBuffer>

impl GenBuffer for VertexBuffer

fn gen_single(ctxt: &Context3d) -> VertexBuffer

fn gen_multiple(ctxt: &Context3d, count: usize) -> Vec<VertexBuffer>

impl DropBuffer for VertexBuffer

unsafe fn drop_buffer(self, ctxt: &Context3d)

impl Default for VertexBuffer

fn default() -> VertexBuffer

Derived Implementations

impl<__S: Writer + Hasher> Hash<__S> for VertexBuffer

fn hash(&self, __arg_0: &mut __S)

impl Clone for VertexBuffer

fn clone(&self) -> VertexBuffer

fn clone_from(&mut self, source: &Self)

impl PartialOrd for VertexBuffer

fn partial_cmp(&self, __arg_0: &VertexBuffer) -> Option<Ordering>

fn lt(&self, __arg_0: &VertexBuffer) -> bool

fn le(&self, __arg_0: &VertexBuffer) -> bool

fn gt(&self, __arg_0: &VertexBuffer) -> bool

fn ge(&self, __arg_0: &VertexBuffer) -> bool

impl Ord for VertexBuffer

fn cmp(&self, __arg_0: &VertexBuffer) -> Ordering

impl PartialEq for VertexBuffer

fn eq(&self, __arg_0: &VertexBuffer) -> bool

fn ne(&self, __arg_0: &VertexBuffer) -> bool

impl Eq for VertexBuffer

fn assert_receiver_is_total_eq(&self)