1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
#![allow(missing_docs)]
use std::mem::{size_of, uninitialized};
use std::{clone, ptr};
use std::default::Default;
use std::fmt;
use libc;
use libc::c_void;
use super::{Resource, Callback};
use super::ppb;
use super::ppb::get_gles2;
use ffi;
#[derive(Hash, Eq, PartialEq, Show)]
pub struct Context3d(ffi::PP_Resource);
impl fmt::String for Context3d {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "{:?}", self)
}
}
#[allow(missing_docs)] pub mod types {
use super::super::ffi;
pub type Enum = ffi::GLenum;
pub type UInt = ffi::GLuint;
pub type Int = ffi::GLint;
pub type Size = ffi::GLsizei;
pub type SizePtr = ffi::GLsizeiptr;
pub type Float = ffi::GLfloat;
pub type Boolean = ffi::GLboolean;
pub type Byte = ffi::GLbyte;
pub type ClampF = ffi::GLclampf;
pub type ClampI = ffi::GLclampx;
pub type Fixed = ffi::GLfixed;
pub type IntPtr = ffi::GLintptr;
pub type Short = ffi::GLshort;
pub type UByte = ffi::GLubyte;
pub type UShort = ffi::GLushort;
pub type Void = ffi::GLvoid;
}
#[allow(missing_docs)] pub mod consts {
use libc::{c_uint, c_uchar};
pub static POINTS: c_uint = 0x0000 as c_uint;
pub static LINES: c_uint = 0x0001 as c_uint;
pub static LINE_LOOP: c_uint = 0x0002 as c_uint;
pub static LINE_STRIP: c_uint = 0x0003 as c_uint;
pub static TRIANGLES: c_uint = 0x0004 as c_uint;
pub static TRIANGLE_STRIP: c_uint = 0x0005 as c_uint;
pub static TRIANGLE_FAN: c_uint = 0x0006 as c_uint;
pub static DEPTH_BUFFER_BIT: c_uint = 0x00000100 as c_uint;
pub static STENCIL_BUFFER_BIT: c_uint = 0x00000400 as c_uint;
pub static COLOR_BUFFER_BIT: c_uint = 0x00004000 as c_uint;
pub static ZERO: c_uint = 0 as c_uint;
pub static ONE: c_uint = 1 as c_uint;
pub static SRC_COLOR: c_uint = 0x0300 as c_uint;
pub static ONE_MINUS_SRC_COLOR: c_uint = 0x0301 as c_uint;
pub static SRC_ALPHA: c_uint = 0x0302 as c_uint;
pub static ONE_MINUS_SRC_ALPHA: c_uint = 0x0303 as c_uint;
pub static DST_ALPHA: c_uint = 0x0304 as c_uint;
pub static ONE_MINUS_DST_ALPHA: c_uint = 0x0305 as c_uint;
pub static DST_COLOR: c_uint = 0x0306 as c_uint;
pub static ONE_MINUS_DST_COLOR: c_uint = 0x0307 as c_uint;
pub static SRC_ALPHA_SATURATE: c_uint = 0x0308 as c_uint;
pub static TRUE: c_uchar = 1 as c_uchar;
pub static FALSE: c_uchar = 0 as c_uchar;
pub static FUNC_ADD: c_uint = 0x8006 as c_uint;
pub static BLEND_EQUATION: c_uint = 0x8009 as c_uint;
pub static BLEND_EQUATION_RGB: c_uint = 0x8009 as c_uint;
pub static BLEND_EQUATION_ALPHA: c_uint = 0x883D as c_uint;
pub static FUNC_SUBTRACT: c_uint = 0x800A as c_uint;
pub static FUNC_REVERSE_SUBTRACT: c_uint = 0x800B as c_uint;
pub static BLEND_DST_RGB: c_uint = 0x80C8 as c_uint;
pub static BLEND_SRC_RGB: c_uint = 0x80C9 as c_uint;
pub static BLEND_DST_ALPHA: c_uint = 0x80CA as c_uint;
pub static BLEND_SRC_ALPHA: c_uint = 0x80CB as c_uint;
pub static CONSTANT_COLOR: c_uint = 0x8001 as c_uint;
pub static ONE_MINUS_CONSTANT_COLOR: c_uint = 0x8002 as c_uint;
pub static CONSTANT_ALPHA: c_uint = 0x8003 as c_uint;
pub static ONE_MINUS_CONSTANT_ALPHA: c_uint = 0x8004 as c_uint;
pub static BLEND_COLOR: c_uint = 0x8005 as c_uint;
pub static NO_ERROR: c_uint = 0 as c_uint;
pub static INVALID_ENUM: c_uint = 0x0500 as c_uint;
pub static INVALID_VALUE: c_uint = 0x0501 as c_uint;
pub static INVALID_OPERATION: c_uint = 0x0502 as c_uint;
pub static STACK_OVERFLOW: c_uint = 0x0503 as c_uint;
pub static STACK_UNDERFLOW: c_uint = 0x0504 as c_uint;
pub static OUT_OF_MEMORY: c_uint = 0x0505 as c_uint;
pub static INVALID_FRAMEBUFFER_OPERATION: c_uint = 0x0506 as c_uint;
pub static BYTE: c_uint = 0x1400 as c_uint;
pub static UNSIGNED_BYTE: c_uint = 0x1401 as c_uint;
pub static SHORT: c_uint = 0x1402 as c_uint;
pub static UNSIGNED_SHORT: c_uint = 0x1403 as c_uint;
pub static INT: c_uint = 0x1404 as c_uint;
pub static UNSIGNED_INT: c_uint = 0x1405 as c_uint;
pub static FLOAT: c_uint = 0x1406 as c_uint;
pub static FIXED: c_uint = 0x140C as c_uint;
pub static TEXTURE_2D: c_uint = 0x0DE1 as c_uint;
pub static CULL_FACE: c_uint = 0x0B44 as c_uint;
pub static BLEND: c_uint = 0x0BE2 as c_uint;
pub static DITHER: c_uint = 0x0BD0 as c_uint;
pub static STENCIL_TEST: c_uint = 0x0B90 as c_uint;
pub static DEPTH_TEST: c_uint = 0x0B71 as c_uint;
pub static SCISSOR_TEST: c_uint = 0x0C11 as c_uint;
pub static POLYGON_OFFSET_FILL: c_uint = 0x8037 as c_uint;
pub static SAMPLE_ALPHA_TO_COVERAGE: c_uint = 0x809E as c_uint;
pub static SAMPLE_COVERAGE: c_uint = 0x80A0 as c_uint;
pub static POINT: c_uint = 0x1B00 as c_uint;
pub static LINE: c_uint = 0x1B01 as c_uint;
pub static FILL: c_uint = 0x1B02 as c_uint;
pub static CW: c_uint = 0x0900 as c_uint;
pub static CCW: c_uint = 0x0901 as c_uint;
pub static POLYGON_MODE: c_uint = 0x0B40 as c_uint;
pub static POLYGON_SMOOTH: c_uint = 0x0B41 as c_uint;
pub static POLYGON_STIPPLE: c_uint = 0x0B42 as c_uint;
pub static EDGE_FLAG: c_uint = 0x0B43 as c_uint;
pub static LINE_WIDTH: c_uint = 0x0B21 as c_uint;
pub static ALIASED_POINT_SIZE_RANGE: c_uint = 0x846D as c_uint;
pub static ALIASED_LINE_WIDTH_RANGE: c_uint = 0x846E as c_uint;
pub static CULL_FACE_MODE: c_uint = 0x0B45 as c_uint;
pub static FRONT_FACE: c_uint = 0x0B46 as c_uint;
pub static DEPTH_RANGE: c_uint = 0x0B70 as c_uint;
pub static DEPTH_WRITEMASK: c_uint = 0x0B72 as c_uint;
pub static DEPTH_CLEAR_VALUE: c_uint = 0x0B73 as c_uint;
pub static DEPTH_FUNC: c_uint = 0x0B74 as c_uint;
pub static STENCIL_CLEAR_VALUE: c_uint = 0x0B91 as c_uint;
pub static STENCIL_FUNC: c_uint = 0x0B92 as c_uint;
pub static STENCIL_FAIL: c_uint = 0x0B94 as c_uint;
pub static STENCIL_PASS_DEPTH_FAIL: c_uint = 0x0B95 as c_uint;
pub static STENCIL_PASS_DEPTH_PASS: c_uint = 0x0B96 as c_uint;
pub static STENCIL_REF: c_uint = 0x0B97 as c_uint;
pub static STENCIL_VALUE_MASK: c_uint = 0x0B93 as c_uint;
pub static STENCIL_WRITEMASK: c_uint = 0x0B98 as c_uint;
pub static STENCIL_BACK_FUNC: c_uint = 0x8800 as c_uint;
pub static STENCIL_BACK_FAIL: c_uint = 0x8801 as c_uint;
pub static STENCIL_BACK_PASS_DEPTH_FAIL: c_uint = 0x8802 as c_uint;
pub static STENCIL_BACK_PASS_DEPTH_PASS: c_uint = 0x8803 as c_uint;
pub static STENCIL_BACK_REF: c_uint = 0x8CA3 as c_uint;
pub static STENCIL_BACK_VALUE_MASK: c_uint = 0x8CA4 as c_uint;
pub static STENCIL_BACK_WRITEMASK: c_uint = 0x8CA5 as c_uint;
pub static VIEWPORT: c_uint = 0x0BA2 as c_uint;
pub static SCISSOR_BOX: c_uint = 0x0C10 as c_uint;
pub static COLOR_CLEAR_VALUE: c_uint = 0x0C22 as c_uint;
pub static COLOR_WRITEMASK: c_uint = 0x0C23 as c_uint;
pub static UNPACK_ALIGNMENT: c_uint = 0x0CF5 as c_uint;
pub static PACK_ALIGNMENT: c_uint = 0x0D05 as c_uint;
pub static MAX_TEXTURE_SIZE: c_uint = 0x0D33 as c_uint;
pub static MAX_VIEWPORT_DIMS: c_uint = 0x0D3A as c_uint;
pub static SUBPIXEL_BITS: c_uint = 0x0D50 as c_uint;
pub static RED_BITS: c_uint = 0x0D52 as c_uint;
pub static GREEN_BITS: c_uint = 0x0D53 as c_uint;
pub static BLUE_BITS: c_uint = 0x0D54 as c_uint;
pub static ALPHA_BITS: c_uint = 0x0D55 as c_uint;
pub static DEPTH_BITS: c_uint = 0x0D56 as c_uint;
pub static STENCIL_BITS: c_uint = 0x0D57 as c_uint;
pub static POLYGON_OFFSET_UNITS: c_uint = 0x2A00 as c_uint;
pub static POLYGON_OFFSET_FACTOR: c_uint = 0x8038 as c_uint;
pub static TEXTURE_BINDING_2D: c_uint = 0x8069 as c_uint;
pub static SAMPLE_BUFFERS: c_uint = 0x80A8 as c_uint;
pub static SAMPLES: c_uint = 0x80A9 as c_uint;
pub static SAMPLE_COVERAGE_VALUE: c_uint = 0x80AA as c_uint;
pub static SAMPLE_COVERAGE_INVERT: c_uint = 0x80AB as c_uint;
pub static UNPACK_ROW_LENGTH: c_uint = 0x0CF2 as c_uint;
pub static DEPTH_COMPONENT: c_uint = 0x1902 as c_uint;
pub static RED: c_uint = 0x1903 as c_uint;
pub static GREEN: c_uint = 0x1904 as c_uint;
pub static BLUE: c_uint = 0x1905 as c_uint;
pub static ALPHA: c_uint = 0x1906 as c_uint;
pub static RGB: c_uint = 0x1907 as c_uint;
pub static RGBA: c_uint = 0x1908 as c_uint;
pub static BGRA: c_uint = 0x80e1 as c_uint;
pub static RGBA8: c_uint = 0x8058 as c_uint;
pub static UNSIGNED_INT_8_8_8_8_REV: c_uint = 0x8367 as c_uint;
pub static FRAGMENT_SHADER: c_uint = 0x8B30 as c_uint;
pub static VERTEX_SHADER: c_uint = 0x8B31 as c_uint;
pub static MAX_VERTEX_ATTRIBS: c_uint = 0x8869 as c_uint;
pub static MAX_VERTEX_UNIFORM_VECTORS: c_uint = 0x8DFB as c_uint;
pub static MAX_VARYING_VECTORS: c_uint = 0x8DFC as c_uint;
pub static MAX_COMBINED_TEXTURE_IMAGE_UNITS: c_uint = 0x8B4D as c_uint;
pub static MAX_VERTEX_TEXTURE_IMAGE_UNITS: c_uint = 0x8B4C as c_uint;
pub static MAX_TEXTURE_IMAGE_UNITS: c_uint = 0x8872 as c_uint;
pub static MAX_FRAGMENT_UNIFORM_VECTORS: c_uint = 0x8DFD as c_uint;
pub static SHADER_TYPE: c_uint = 0x8B4F as c_uint;
pub static DELETE_STATUS: c_uint = 0x8B80 as c_uint;
pub static LINK_STATUS: c_uint = 0x8B82 as c_uint;
pub static VALIDATE_STATUS: c_uint = 0x8B83 as c_uint;
pub static ATTACHED_SHADERS: c_uint = 0x8B85 as c_uint;
pub static ACTIVE_UNIFORMS: c_uint = 0x8B86 as c_uint;
pub static ACTIVE_UNIFORM_MAX_LENGTH: c_uint = 0x8B87 as c_uint;
pub static ACTIVE_ATTRIBUTES: c_uint = 0x8B89 as c_uint;
pub static ACTIVE_ATTRIBUTE_MAX_LENGTH: c_uint = 0x8B8A as c_uint;
pub static SHADING_LANGUAGE_VERSION: c_uint = 0x8B8C as c_uint;
pub static CURRENT_PROGRAM: c_uint = 0x8B8D as c_uint;
pub static MAX_RENDER_BUFFER_SIZE: c_uint = 0x84E8 as c_uint;
pub static MAX_CUBE_MAP_TEXTURE_SIZE: c_uint = 0x851C as c_uint;
pub static NEVER: c_uint = 0x0200 as c_uint;
pub static LESS: c_uint = 0x0201 as c_uint;
pub static EQUAL: c_uint = 0x0202 as c_uint;
pub static LEQUAL: c_uint = 0x0203 as c_uint;
pub static GREATER: c_uint = 0x0204 as c_uint;
pub static NOTEQUAL: c_uint = 0x0205 as c_uint;
pub static GEQUAL: c_uint = 0x0206 as c_uint;
pub static ALWAYS: c_uint = 0x0207 as c_uint;
pub static VENDOR: c_uint = 0x1F00 as c_uint;
pub static RENDERER: c_uint = 0x1F01 as c_uint;
pub static VERSION: c_uint = 0x1F02 as c_uint;
pub static EXTENSIONS: c_uint = 0x1F03 as c_uint;
pub static COMPILE_STATUS: c_uint = 0x8B81 as c_uint;
pub static INFO_LOG_LENGTH: c_uint = 0x8B84 as c_uint;
pub static SHADER_SOURCE_LENGTH: c_uint = 0x8B88 as c_uint;
pub static SHADER_COMPILER: c_uint = 0x8DFA as c_uint;
pub static ARRAY_BUFFER: c_uint = 0x8892 as c_uint;
pub static ELEMENT_ARRAY_BUFFER: c_uint = 0x8893 as c_uint;
pub static ARRAY_BUFFER_BINDING: c_uint = 0x8894 as c_uint;
pub static ELEMENT_ARRAY_BUFFER_BINDING: c_uint = 0x8895 as c_uint;
pub static STREAM_DRAW: c_uint = 0x88E0 as c_uint;
pub static STATIC_DRAW: c_uint = 0x88E4 as c_uint;
pub static DYNAMIC_DRAW: c_uint = 0x88E8 as c_uint;
pub static FRONT: c_uint = 0x0404 as c_uint;
pub static BACK: c_uint = 0x0405 as c_uint;
pub static FRONT_AND_BACK: c_uint = 0x0408 as c_uint;
pub static NEAREST: c_uint = 0x2600 as c_uint;
pub static LINEAR: c_uint = 0x2601 as c_uint;
pub static TEXTURE_MAG_FILTER: c_uint = 0x2800 as c_uint;
pub static TEXTURE_MIN_FILTER: c_uint = 0x2801 as c_uint;
pub static TEXTURE_WRAP_S: c_uint = 0x2802 as c_uint;
pub static TEXTURE_WRAP_T: c_uint = 0x2803 as c_uint;
pub static TEXTURE0: c_uint = 0x84C0 as c_uint;
pub static TEXTURE1: c_uint = 0x84C1 as c_uint;
pub static TEXTURE2: c_uint = 0x84C2 as c_uint;
pub static TEXTURE3: c_uint = 0x84C3 as c_uint;
pub static TEXTURE4: c_uint = 0x84C4 as c_uint;
pub static TEXTURE5: c_uint = 0x84C5 as c_uint;
pub static TEXTURE6: c_uint = 0x84C6 as c_uint;
pub static TEXTURE7: c_uint = 0x84C7 as c_uint;
pub static TEXTURE8: c_uint = 0x84C8 as c_uint;
pub static TEXTURE9: c_uint = 0x84C9 as c_uint;
pub static TEXTURE10: c_uint = 0x84CA as c_uint;
pub static TEXTURE11: c_uint = 0x84CB as c_uint;
pub static TEXTURE12: c_uint = 0x84CC as c_uint;
pub static TEXTURE13: c_uint = 0x84CD as c_uint;
pub static TEXTURE14: c_uint = 0x84CE as c_uint;
pub static TEXTURE15: c_uint = 0x84CF as c_uint;
pub static TEXTURE16: c_uint = 0x84D0 as c_uint;
pub static TEXTURE17: c_uint = 0x84D1 as c_uint;
pub static TEXTURE18: c_uint = 0x84D2 as c_uint;
pub static TEXTURE19: c_uint = 0x84D3 as c_uint;
pub static TEXTURE20: c_uint = 0x84D4 as c_uint;
pub static TEXTURE21: c_uint = 0x84D5 as c_uint;
pub static TEXTURE22: c_uint = 0x84D6 as c_uint;
pub static TEXTURE23: c_uint = 0x84D7 as c_uint;
pub static TEXTURE24: c_uint = 0x84D8 as c_uint;
pub static TEXTURE25: c_uint = 0x84D9 as c_uint;
pub static TEXTURE26: c_uint = 0x84DA as c_uint;
pub static TEXTURE27: c_uint = 0x84DB as c_uint;
pub static TEXTURE28: c_uint = 0x84DC as c_uint;
pub static TEXTURE29: c_uint = 0x84DD as c_uint;
pub static TEXTURE30: c_uint = 0x84DE as c_uint;
pub static TEXTURE31: c_uint = 0x84DF as c_uint;
pub static ACTIVE_TEXTURE: c_uint = 0x84E0 as c_uint;
pub static REPEAT: c_uint = 0x2901 as c_uint;
pub static CLAMP_TO_EDGE: c_uint = 0x812F as c_uint;
pub static MIRRORED_REPEAT: c_uint = 0x8370 as c_uint;
pub static COLOR_ATTACHMENT0: c_uint = 0x8CE0 as c_uint;
pub static MAX_COLOR_ATTACHMENTS: c_uint = 0x8CDF as c_uint;
pub static FRAMEBUFFER_COMPLETE: c_uint = 0x8CD5 as c_uint;
pub static FRAMEBUFFER: c_uint = 0x8D40 as c_uint;
pub static RENDERBUFFER: c_uint = 0x8D41 as c_uint;
}
macro_rules! call_gl_fun(
($expr:expr => $fun:ident => ( $ctxt:expr, $($arg:expr),* ) ) => ({
#[inline(never)] fn failure() -> ! {
panic!("Interface function \"{}\" missing!", stringify!($fun))
}
let mut s = "".to_string();
let v = vec!($((stringify!($arg), format!("{:?}", $arg))),*);
for (i, j) in v.into_iter() {
s = format!("{:}, {:} = {:}", s, i, j);
}
println!("{}({:?}{})", stringify!($fun), $ctxt, s);
let e = $expr.$fun;
let f = if e.is_none() { failure() }
else { e.unwrap() };
f( $ctxt.unwrap(), $($arg),* )
});
($expr:expr => $fun:ident => ( $ctxt:expr )) => ({
#[inline(never)] fn failure() -> ! {
panic!("Interface function \"{}\" missing!", stringify!($fun))
}
let e = $expr.$fun;
let f = if e.is_none() { failure() }
else { e.unwrap() };
println!("{}({})", stringify!($fun), $ctxt);
f( $ctxt.unwrap() )
})
);
pub mod traits {
use super::super::{Resource};
use super::Context3d;
use super::{types, consts};
use super::super::ppb::get_gles2;
use super::{BufferType, BoundBuffer, Ctor, BufferObject,
VertexBuffer, IndexBuffer, TextureBuffer, FrameBuffer,
RenderBuffer};
use std::clone::Clone;
use std::string::CowString;
use std::borrow::ToOwned;
use libc::c_void;
pub trait Buffer {
fn unwrap(&self) -> types::UInt;
fn get_type(&self) -> BufferType;
fn is_default(&self) -> bool {
self.unwrap() == 0
}
fn to_object(&self) -> BufferObject;
}
impl Buffer for VertexBuffer {
fn unwrap(&self) -> types::UInt {
let &VertexBuffer(inner) = self;
inner
}
fn get_type(&self) -> BufferType { BufferType::VertexBufferType }
fn to_object(&self) -> BufferObject { BufferObject::VertBufObject((*self).clone()) }
}
impl Buffer for IndexBuffer {
fn unwrap(&self) -> types::UInt {
let &IndexBuffer(inner) = self;
inner
}
fn get_type(&self) -> BufferType { BufferType::IndexBufferType }
fn to_object(&self) -> BufferObject { BufferObject::IdxBufObject((*self).clone()) }
}
impl Buffer for TextureBuffer {
fn unwrap(&self) -> types::UInt {
let &TextureBuffer(inner) = self;
inner
}
fn get_type(&self) -> BufferType { BufferType::TextureBufferType }
fn to_object(&self) -> BufferObject { BufferObject::TexBufObject((*self).clone()) }
}
impl Buffer for FrameBuffer {
fn unwrap(&self) -> types::UInt {
let &FrameBuffer(inner) = self;
inner
}
fn get_type(&self) -> BufferType { BufferType::FrameBufferType }
fn to_object(&self) -> BufferObject { BufferObject::FrameBufObject((*self).clone()) }
}
impl Buffer for RenderBuffer {
fn unwrap(&self) -> types::UInt {
let &RenderBuffer(inner) = self;
inner
}
fn get_type(&self) -> BufferType { BufferType::RenderBufferType }
fn to_object(&self) -> BufferObject { BufferObject::RenderBufObject((*self).clone()) }
}
impl Buffer for BufferObject {
fn unwrap(&self) -> types::UInt {
match self {
&BufferObject::VertBufObject(ref inner) => inner.unwrap(),
&BufferObject::IdxBufObject(ref inner) => inner.unwrap(),
&BufferObject::TexBufObject(ref inner) => inner.unwrap(),
&BufferObject::FrameBufObject(ref inner) => inner.unwrap(),
&BufferObject::RenderBufObject(ref inner) => inner.unwrap(),
}
}
fn get_type(&self) -> BufferType {
match self {
&BufferObject::VertBufObject(ref inner) => inner.get_type(),
&BufferObject::IdxBufObject(ref inner) => inner.get_type(),
&BufferObject::TexBufObject(ref inner) => inner.get_type(),
&BufferObject::FrameBufObject(ref inner) => inner.get_type(),
&BufferObject::RenderBufObject(ref inner) => inner.get_type(),
}
}
fn to_object(&self) -> BufferObject { (*self).clone() }
}
impl<T: Buffer> Buffer for BoundBuffer<T> {
fn unwrap(&self) -> types::UInt {
let &BoundBuffer(ref inner) = self;
inner.unwrap()
}
fn get_type(&self) -> BufferType {
let &BoundBuffer(ref inner) = self;
inner.get_type()
}
fn to_object(&self) -> BufferObject {
let &BoundBuffer(ref inner) = self;
inner.to_object()
}
}
pub trait BindableBuffer {
fn bind(&self, ctxt: &mut Context3d) -> BoundBuffer<Self>;
}
macro_rules! std_buffer_bind(
($ty:ty => $fun:ident($target:expr)) => {
impl BindableBuffer for $ty {
fn bind(&self, ctxt: &mut Context3d) -> BoundBuffer<$ty> {
call_gl_fun!(get_gles2() => $fun => (ctxt,
$target,
self.unwrap()));
BoundBuffer(self.to_owned())
}
}
}
);
std_buffer_bind!(VertexBuffer => BindBuffer(consts::ARRAY_BUFFER));
std_buffer_bind!(IndexBuffer => BindBuffer(consts::ELEMENT_ARRAY_BUFFER));
std_buffer_bind!(RenderBuffer => BindFramebuffer(consts::RENDERBUFFER));
impl BindableBuffer for FrameBuffer {
fn bind(&self, ctxt: &mut Context3d) -> BoundBuffer<FrameBuffer> {
call_gl_fun!(get_gles2() => BindFramebuffer => (ctxt,
consts::FRAMEBUFFER,
self.unwrap()));
ctxt.clear(super::consts::COLOR_BUFFER_BIT);
BoundBuffer(self.to_owned())
}
}
pub trait GenBuffer {
fn gen_single(ctxt: &Context3d) -> Self;
fn gen_multiple(ctxt: &Context3d, count: uint) -> Vec<Self>;
}
macro_rules! impl_gen_buffer(
($ty:ty, $gen_fun:ident) => {
impl GenBuffer for $ty {
fn gen_single(ctxt: &Context3d) -> $ty {
use std::intrinsics::uninit;
let count = 1i32;
let mut buffers: [types::UInt; 1] = unsafe { uninit() };
(get_gles2().$gen_fun.unwrap())(ctxt.unwrap(),
count,
buffers.as_mut_ptr());
Ctor::ctor(buffers[0])
}
fn gen_multiple(ctxt: &Context3d, count: usize) -> Vec<$ty> {
use std::intrinsics::uninit;
let mut buffers: Vec<types::UInt> = Vec::new();
buffers.resize(count, unsafe { uninit() });
(get_gles2().$gen_fun.unwrap())(ctxt.unwrap(),
count as i32,
buffers.as_mut_ptr());
buffers.map_in_place(|b| Ctor::ctor(b) )
}
}
}
);
impl_gen_buffer!(VertexBuffer, GenBuffers);
impl_gen_buffer!(IndexBuffer, GenBuffers);
impl_gen_buffer!(TextureBuffer, GenTextures);
impl_gen_buffer!(FrameBuffer, GenFramebuffers);
impl_gen_buffer!(RenderBuffer, GenRenderbuffers);
pub trait DropBuffer {
unsafe fn drop_buffer(self, ctxt: &Context3d);
}
impl DropBuffer for BufferObject {
unsafe fn drop_buffer(self, ctxt: &Context3d) {
match self {
BufferObject::VertBufObject(inner) => inner.drop_buffer(ctxt),
BufferObject::IdxBufObject(inner) => inner.drop_buffer(ctxt),
BufferObject::TexBufObject(inner) => inner.drop_buffer(ctxt),
BufferObject::FrameBufObject(inner) => inner.drop_buffer(ctxt),
BufferObject::RenderBufObject(inner) => inner.drop_buffer(ctxt),
}
}
}
macro_rules! drop_buffer(
($ty:ty, $del_fun:ident) => {
impl DropBuffer for $ty {
unsafe fn drop_buffer(self, ctxt: &Context3d) {
let inner = self.unwrap();
call_gl_fun!(get_gles2() => $del_fun => (ctxt,
1i32,
&inner as *const types::UInt))
}
}
impl DropBuffer for Vec<$ty> {
unsafe fn drop_buffer(self, ctxt: &Context3d) {
call_gl_fun!(get_gles2() => $del_fun => (ctxt,
self.len() as i32,
self.as_ptr() as *const types::UInt))
}
}
}
);
drop_buffer!(VertexBuffer, DeleteBuffers);
drop_buffer!(IndexBuffer, DeleteBuffers);
drop_buffer!(TextureBuffer, DeleteTextures);
drop_buffer!(FrameBuffer, DeleteFramebuffers);
drop_buffer!(RenderBuffer, DeleteRenderbuffers);
pub trait Usage {
fn get_usage_enum(&self) -> types::Enum;
}
impl Usage for super::StaticBufferUsage {
fn get_usage_enum(&self) -> types::Enum {
consts::STATIC_DRAW
}
}
impl Usage for super::StreamBufferUsage {
fn get_usage_enum(&self) -> types::Enum {
consts::STREAM_DRAW
}
}
impl Usage for super::DynamicBufferUsage {
fn get_usage_enum(&self) -> types::Enum {
consts::DYNAMIC_DRAW
}
}
pub trait GenShader {
fn gen_single(ctxt: &Context3d) -> Self;
}
impl GenShader for super::VertexShader {
fn gen_single(ctxt: &Context3d) -> super::VertexShader {
ctxt.gen_vert_shader()
}
}
impl GenShader for super::FragmentShader {
fn gen_single(ctxt: &Context3d) -> super::FragmentShader {
ctxt.gen_frag_shader()
}
}
pub trait CompileShader: GenShader + super::ShaderUnwrap + Sized {
fn new(ctxt: &Context3d, src: &Vec<CowString>) -> super::CompilingShader<Self> {
use libc::c_char;
let this: Self = GenShader::gen_single(ctxt);
let mut src_ptrs: Vec<*const c_char> = src.iter()
.map(|s| s.as_slice().as_ptr() as *const c_char )
.collect();
let src_lens: Vec<types::Int> = src.iter()
.map(|s| s.len() as types::Int)
.collect();
call_gl_fun!(get_gles2() => ShaderSource => (ctxt,
this.unwrap(),
src.len() as types::Int,
src_ptrs.as_mut_ptr(),
src_lens.as_ptr()));
super::CompilingShader(this)
}
}
impl CompileShader for super::VertexShader { }
impl CompileShader for super::FragmentShader { }
pub trait GeometryMode {
fn get_geo_mode_enum(&self) -> types::Enum;
}
pub trait VertexAttribType {
fn get_vertex_attrib_type_enum(&self) -> types::Enum;
}
pub trait IndexElementType {
fn get_index_element_type_enum(&self) -> types::Enum;
fn ptr_offset(&self, offset: uint) -> *const c_void;
}
}
trait Ctor {
fn ctor(id: types::UInt) -> Self;
}
impl Ctor for VertexBuffer {
fn ctor(id: types::UInt) -> VertexBuffer {
VertexBuffer(id)
}
}
impl Ctor for IndexBuffer {
fn ctor(id: types::UInt) -> IndexBuffer {
IndexBuffer(id)
}
}
impl Ctor for TextureBuffer {
fn ctor(id: types::UInt) -> TextureBuffer {
TextureBuffer(id)
}
}
impl Ctor for FrameBuffer {
fn ctor(id: types::UInt) -> FrameBuffer {
FrameBuffer(id)
}
}
impl Ctor for RenderBuffer {
fn ctor(id: types::UInt) -> RenderBuffer {
RenderBuffer(id)
}
}
#[allow(missing_copy_implementations)] #[derive(Eq, PartialEq, Ord, PartialOrd, Clone, Hash)]
pub struct VertexBuffer(types::UInt);
#[allow(missing_copy_implementations)] #[derive(Eq, PartialEq, Ord, PartialOrd, Clone, Hash)]
pub struct IndexBuffer(types::UInt);
#[allow(missing_copy_implementations)] #[derive(Eq, PartialEq, Ord, PartialOrd, Clone, Hash)]
pub struct TextureBuffer(types::UInt);
#[allow(missing_copy_implementations)] #[derive(Eq, PartialEq, Ord, PartialOrd, Clone, Hash)]
pub struct FrameBuffer(types::UInt);
#[allow(missing_copy_implementations)] #[derive(Eq, PartialEq, Ord, PartialOrd, Clone, Hash)]
pub struct RenderBuffer(types::UInt);
#[derive(Eq, PartialEq, Ord, PartialOrd, Clone, Hash)]
pub enum BufferObject {
VertBufObject(VertexBuffer),
IdxBufObject(IndexBuffer),
TexBufObject(TextureBuffer),
FrameBufObject(FrameBuffer),
RenderBufObject(RenderBuffer),
}
macro_rules! impl_default(
($ty:ty, $expr:expr) => {
impl Default for $ty {
fn default() -> $ty {
$expr
}
}
}
);
impl_default!(VertexBuffer, VertexBuffer(0));
impl_default!(IndexBuffer, IndexBuffer(0));
impl_default!(TextureBuffer, TextureBuffer(0));
impl_default!(FrameBuffer, FrameBuffer(0));
impl_default!(RenderBuffer, RenderBuffer(0));
#[derive(Eq, PartialEq, Clone, Hash, Copy)]
pub enum BufferType {
VertexBufferType,
IndexBufferType,
TextureBufferType,
FrameBufferType,
RenderBufferType,
}
pub enum BufferOption<'a, T: 'a> {
BufferSome(&'a Vec<T>),
BufferNone(uint),
}
impl<'a, T> clone::Clone for BufferOption<'a, T> {
fn clone(&self) -> BufferOption<'a, T> {
match self {
&BufferOption::BufferSome(vec) => BufferOption::BufferSome(vec),
&BufferOption::BufferNone(count) => BufferOption::BufferNone(count),
}
}
}
impl<'a, T> BufferOption<'a, T> {
fn byte_len(&self) -> types::SizePtr {
(match self {
&BufferOption::BufferSome(buf) => buf.len() * size_of::<T>(),
&BufferOption::BufferNone(len) => len * size_of::<T>(),
}) as types::SizePtr
}
fn as_void_ptr(&self) -> *const c_void {
use std::ptr;
match self {
&BufferOption::BufferSome(buf) => buf.as_ptr() as *const c_void,
&BufferOption::BufferNone(_) => ptr::null(),
}
}
}
trait OptPointerOffset {
fn to_ptr_offset(&self) -> *const libc::c_void;
}
impl OptPointerOffset for Option<uint> {
fn to_ptr_offset(&self) -> *const libc::c_void {
use libc::c_char;
match self {
&Some(sb) => {
let p: *const c_char = ptr::null();
unsafe {
p.offset(sb as int) as *const c_void
}
}
&None => ptr::null(),
}
}
}
#[derive(Eq, PartialEq, Ord, PartialOrd, Clone, Hash)]
pub struct BoundBuffer<T>(T);
pub type BoundVertBuffer = BoundBuffer<VertexBuffer>;
pub type BoundIdxBuffer = BoundBuffer<IndexBuffer>;
#[derive(Copy)] pub struct PointsGeometryMode;
#[derive(Copy)] pub struct LineStripGeometryMode;
#[derive(Copy)] pub struct LineLoopGeometryMode;
#[derive(Copy)] pub struct LinesGeometryMode;
#[derive(Copy)] pub struct TriangleStripGeometryMode;
#[derive(Copy)] pub struct TriangleFanGeometryMode;
#[derive(Copy)] pub struct TrianglesGeometryMode;
#[derive(Clone, Eq, PartialEq, Ord, PartialOrd, Hash, Copy)]
pub enum GeometryMode {
Points,
LineStrip,
LineLoop,
Lines,
TriangleStrip,
TriangleFan,
Triangle,
}
impl traits::GeometryMode for GeometryMode {
fn get_geo_mode_enum(&self) -> types::Enum {
match self {
&GeometryMode::Points => consts::POINTS,
&GeometryMode::LineStrip => consts::LINE_STRIP,
&GeometryMode::LineLoop => consts::LINE_LOOP,
&GeometryMode::Lines => consts::LINES,
&GeometryMode::TriangleStrip => consts::TRIANGLE_STRIP,
&GeometryMode::TriangleFan => consts::TRIANGLE_FAN,
&GeometryMode::Triangle => consts::TRIANGLES,
}
}
}
impl Default for GeometryMode {
fn default() -> GeometryMode {
GeometryMode::Triangle
}
}
macro_rules! impl_geo_mode(
($ty:ty, $expr:expr) => {
impl traits::GeometryMode for $ty {
fn get_geo_mode_enum(&self) -> types::Enum {
$expr
}
}
}
);
impl_geo_mode!(PointsGeometryMode, consts::POINTS);
impl_geo_mode!(LineStripGeometryMode, consts::LINE_STRIP);
impl_geo_mode!(LineLoopGeometryMode, consts::LINE_LOOP);
impl_geo_mode!(LinesGeometryMode, consts::LINES);
impl_geo_mode!(TriangleStripGeometryMode, consts::TRIANGLE_STRIP);
impl_geo_mode!(TriangleFanGeometryMode, consts::TRIANGLE_FAN);
impl_geo_mode!(TrianglesGeometryMode, consts::TRIANGLES);
impl BoundBuffer<VertexBuffer> {
pub fn buffer_vertex_data<'a, TUsage: traits::Usage>(&self,
ctxt: &mut Context3d,
buf: BufferOption<'a, u8>,
usage: TUsage) {
call_gl_fun!(get_gles2() => BufferData => (ctxt,
consts::ARRAY_BUFFER,
buf.byte_len(),
buf.as_void_ptr(),
usage.get_usage_enum()))
}
pub fn vertex_attribute<T: traits::VertexAttribType>(&self,
ctxt: &Context3d,
index: uint,
size: uint,
ty: T,
normalized: bool,
stride: uint,
offset: Option<uint>) {
call_gl_fun!(get_gles2() => VertexAttribPointer => (ctxt,
index as types::UInt,
size as types::Int,
ty.get_vertex_attrib_type_enum(),
normalized as types::Boolean,
stride as types::Size,
offset.to_ptr_offset()))
}
pub fn draw_slice<T: traits::GeometryMode>(&self,
ctxt: &Context3d,
mode: T,
slice_start: uint,
slice_len: uint) {
call_gl_fun!(get_gles2() => DrawArrays => (ctxt,
mode.get_geo_mode_enum(),
slice_start as types::Int,
slice_len as types::Size))
}
}
#[derive(Copy)] pub struct ByteType;
#[derive(Copy)] pub struct UByteType;
#[derive(Copy)] pub struct ShortType;
#[derive(Copy)] pub struct UShortType;
#[derive(Copy)] pub struct FloatType;
#[derive(Clone, Eq, PartialEq, Ord, PartialOrd, Hash, Copy)]
pub enum VertexAttribType {
Byte,
UByte,
Short,
UShort,
Float,
}
impl traits::VertexAttribType for VertexAttribType {
fn get_vertex_attrib_type_enum(&self) -> types::Enum {
match self {
&VertexAttribType::Byte => consts::BYTE,
&VertexAttribType::UByte => consts::UNSIGNED_BYTE,
&VertexAttribType::Short => consts::SHORT,
&VertexAttribType::UShort => consts::UNSIGNED_SHORT,
&VertexAttribType::Float => consts::FLOAT,
}
}
}
macro_rules! impl_vert_attrib_type(
($ty:ty, $expr:expr) => {
impl traits::VertexAttribType for $ty {
fn get_vertex_attrib_type_enum(&self) -> types::Enum {
$expr
}
}
}
);
impl_vert_attrib_type!(ByteType, consts::BYTE);
impl_vert_attrib_type!(UByteType, consts::UNSIGNED_BYTE);
impl_vert_attrib_type!(ShortType, consts::SHORT);
impl_vert_attrib_type!(UShortType, consts::UNSIGNED_SHORT);
impl_vert_attrib_type!(FloatType, consts::FLOAT);
macro_rules! impl_idx_elem_type(
($ty:ty, $expr:expr, $bytes:expr) => {
impl traits::IndexElementType for $ty {
fn get_index_element_type_enum(&self) -> types::Enum {
$expr
}
fn ptr_offset(&self, offset: uint) -> *const c_void {
(offset * $bytes) as *const c_void
}
}
}
);
impl_idx_elem_type!(UByteType, consts::UNSIGNED_BYTE, 1);
impl_idx_elem_type!(UShortType, consts::UNSIGNED_SHORT, 2);
impl BoundBuffer<IndexBuffer> {
pub fn buffer_index_data<'a, TUsage: traits::Usage>(&self,
ctxt: &mut Context3d,
buf: BufferOption<'a, u16>,
usage: TUsage) {
call_gl_fun!(get_gles2() => BufferData => (ctxt,
consts::ELEMENT_ARRAY_BUFFER,
buf.byte_len(),
buf.as_void_ptr(),
usage.get_usage_enum()))
}
pub fn draw_elements<T: traits::GeometryMode, U: traits::IndexElementType>(&self,
ctxt: &Context3d,
mode: T,
ty: U,
slice_start: uint,
slice_len: uint) {
call_gl_fun!(get_gles2() => DrawElements => (ctxt,
mode.get_geo_mode_enum(),
slice_len as types::Size,
ty.get_index_element_type_enum(),
ty.ptr_offset(slice_start)))
}
}
#[derive(Eq, PartialEq, Clone, Hash, Ord, PartialOrd, Copy)]
pub enum TexFormat {
Alpha,
Rgb,
Rgba,
}
impl TexFormat {
fn to_ffi(&self) -> types::UInt {
match self {
&TexFormat::Alpha => consts::ALPHA,
&TexFormat::Rgb => consts::RGB,
&TexFormat::Rgba => consts::RGBA,
}
}
}
impl TextureBuffer {
pub fn bind(&self, ctxt: &mut Context3d, target: types::Enum) -> BoundTexBuffer {
let bound = BoundTexBuffer {
tex: self.clone(),
target: target,
};
bound.rebind(ctxt);
bound
}
}
pub struct BoundTexBuffer {
tex: TextureBuffer,
target: types::Enum,
}
impl BoundTexBuffer {
pub fn rebind(&self, ctxt: &mut Context3d) {
use self::traits::Buffer;
call_gl_fun!(get_gles2() => BindTexture => (ctxt,
self.target,
self.tex.unwrap()))
}
pub fn pixel_store(&self, ctxt: &Context3d,
pname: types::Enum, param: types::Int) {
call_gl_fun!(get_gles2() => PixelStorei => (ctxt,
pname,
param))
}
pub fn image_2d(&self,
ctxt: &Context3d,
mip_lvl: types::Int,
internal_format: TexFormat,
format: TexFormat,
size: super::Size,
type_: types::UInt,
buf: Option<&Vec<u8>>) {
use std::ptr::null;
call_gl_fun!(get_gles2() => TexImage2D => (ctxt,
self.target,
mip_lvl,
internal_format.to_ffi() as i32,
size.width as types::Int,
size.height as types::Int,
0i32,
format.to_ffi(),
type_,
buf.map_or(null(),
|buf| buf.as_ptr())
as *const c_void))
}
}
impl FrameBuffer {
}
impl BoundBuffer<FrameBuffer> {
pub fn attach_tex2d(&mut self,
ctxt: &Context3d,
attachment: types::Enum,
tex: TextureBuffer,
mip_lvl: types::Int) {
use self::traits::Buffer;
call_gl_fun!(get_gles2() => FramebufferTexture2D => (ctxt,
consts::FRAMEBUFFER,
attachment,
consts::TEXTURE_2D,
tex.unwrap(),
mip_lvl))
}
}
#[derive(Copy)] pub struct StaticBufferUsage;
#[derive(Copy)] pub struct StreamBufferUsage;
#[derive(Copy)] pub struct DynamicBufferUsage;
#[derive(Clone, PartialEq, Eq, Copy)]
pub enum BlendingFun_ {
BlendingFun(types::Enum,
types::Enum),
BlendingFunSep(types::Enum,
types::Enum,
types::Enum,
types::Enum),
}
#[derive(Clone, PartialEq, Eq, Copy)]
pub enum BlendingEq_ {
BlendingEq(types::Enum),
BlendingEqSep(types::Enum,
types::Enum),
}
#[derive(Clone, Copy)]
pub struct Blending {
pub color: Option<(types::ClampF, types::ClampF, types::ClampF, types::ClampF)>,
pub fun: Option<BlendingFun_>,
pub eq: Option<BlendingEq_>,
}
#[derive(Clone)]
pub struct CompileError<'ctxt, T: ShaderUnwrap> {
shader: CompilingShader<T>,
ctxt: &'ctxt Context3d,
}
impl<'ctxt, T: ShaderUnwrap> CompileError<'ctxt, T> {
fn description(&self) -> &str {
const DESC: &'static str = "OpenGL shader compile error";
DESC
}
fn detail(&self) -> Option<String> {
let info_len = self.ctxt.get_shader_param(&self.shader, consts::INFO_LOG_LENGTH);
let mut info_buf: Vec<u8> = Vec::with_capacity(info_len as uint);
let mut actual_len: types::Size = unsafe { uninitialized() };
call_gl_fun!(get_gles2() => GetShaderInfoLog
=> (self.ctxt,
self.shader.unwrap(),
info_buf.capacity() as types::Size,
&mut actual_len as *mut types::Size,
info_buf.as_mut_ptr() as *mut i8));
let actual_len: uint = actual_len as uint;
Some(String::from_utf8_lossy(info_buf.slice_to(actual_len)).to_string())
}
}
#[derive(Eq, PartialEq, Ord, PartialOrd, Clone, Hash)]
pub struct CompilingShader<T>(T);
impl<T: Clone> CompilingShader<T> {
pub unsafe fn get_shader(&self) -> T {
let &CompilingShader(ref shader) = self;
shader.clone()
}
}
pub type CompilingVertexShader = CompilingShader<VertexShader>;
pub type CompilingFragmentShader = CompilingShader<FragmentShader>;
impl<T: traits::CompileShader + Clone + ShaderUnwrap + Send> CompilingShader<T> {
pub fn results<'ctxt>(&self, ctxt: &'ctxt Context3d) -> Result<T, CompileError<'ctxt, T>> {
let status = ctxt.get_shader_param(self, consts::COMPILE_STATUS);
if status == consts::TRUE as i32 {
let &CompilingShader(ref inner) = self;
Ok(inner.clone())
} else {
Err(CompileError {
shader: self.clone(),
ctxt: ctxt,
})
}
}
}
#[allow(missing_copy_implementations)] #[derive(Eq, PartialEq, Ord, PartialOrd, Clone, Hash)]
pub struct VertexShader(types::UInt);
#[allow(missing_copy_implementations)] #[derive(Eq, PartialEq, Ord, PartialOrd, Clone, Hash)]
pub struct FragmentShader(types::UInt);
#[allow(missing_copy_implementations)] #[derive(Eq, PartialEq, Ord, PartialOrd, Clone, Hash)]
pub struct ShaderProgram(types::UInt);
pub struct BoundShaderProgram<'a>(&'a ShaderProgram);
#[allow(missing_copy_implementations)] #[derive(Eq, PartialEq, Ord, PartialOrd, Clone, Hash)]
pub struct UnlinkedShaderProgram(ShaderProgram);
impl UnlinkedShaderProgram {
pub unsafe fn get_program(&self) -> ShaderProgram {
self.inner().clone()
}
}
pub struct LinkError<'ctxt> {
program: LinkingShaderProgram,
ctxt: &'ctxt Context3d,
}
impl<'ctxt> LinkError<'ctxt> {
fn description(&self) -> &str {
const DESC: &'static str = "OpenGL shader program linking error";
DESC
}
fn detail(&self) -> Option<String> {
let info_len = self.ctxt.get_program_param(&self.program, consts::INFO_LOG_LENGTH);
let mut info_buf: Vec<u8> = Vec::with_capacity(info_len as uint);
let mut actual_len: types::Size = unsafe { uninitialized() };
call_gl_fun!(get_gles2() => GetProgramInfoLog
=> (self.ctxt,
unsafe { self.program.get_program().unwrap() },
info_buf.capacity() as types::Size,
&mut actual_len as *mut types::Size,
info_buf.as_mut_ptr() as *mut i8));
let actual_len: uint = actual_len as uint;
Some(String::from_utf8_lossy(info_buf.slice_to(actual_len)).to_string())
}
}
#[allow(missing_copy_implementations)] #[derive(Eq, PartialEq, Ord, PartialOrd, Clone, Hash)]
pub struct LinkingShaderProgram(ShaderProgram);
impl LinkingShaderProgram {
pub unsafe fn get_program(&self) -> ShaderProgram {
self.inner().clone()
}
pub fn results<'ctxt>(&self, ctxt: &'ctxt Context3d) -> Result<ShaderProgram, LinkError<'ctxt>> {
let status = ctxt.get_program_param(self, consts::LINK_STATUS);
if status == consts::TRUE as i32 {
Ok(self.inner().clone())
} else {
Err(LinkError {
program: self.clone(),
ctxt: ctxt,
})
}
}
}
trait InnerProgram {
fn inner<'a>(&'a self) -> &'a ShaderProgram;
}
impl InnerProgram for ShaderProgram {
#[inline(always)] fn inner<'a>(&'a self) -> &'a ShaderProgram {
self
}
}
impl InnerProgram for UnlinkedShaderProgram {
fn inner<'a>(&'a self) -> &'a ShaderProgram {
let &UnlinkedShaderProgram(ref inner) = self;
inner
}
}
impl InnerProgram for LinkingShaderProgram {
fn inner<'a>(&'a self) -> &'a ShaderProgram {
let &LinkingShaderProgram(ref inner) = self;
inner
}
}
pub trait ShaderUnwrap {
fn unwrap(&self) -> types::UInt;
}
impl ShaderUnwrap for VertexShader {
fn unwrap(&self) -> types::UInt {
let &VertexShader(inner) = self;
inner
}
}
impl ShaderUnwrap for FragmentShader {
fn unwrap(&self) -> types::UInt {
let &FragmentShader(inner) = self;
inner
}
}
impl<T: ShaderUnwrap> ShaderUnwrap for CompilingShader<T> {
fn unwrap(&self) -> types::UInt {
let &CompilingShader(ref inner) = self;
inner.unwrap()
}
}
impl<'a> ShaderUnwrap for &'a VertexShader {
fn unwrap(&self) -> types::UInt {
let & &VertexShader(inner) = self;
inner
}
}
impl<'a> ShaderUnwrap for &'a FragmentShader {
fn unwrap(&self) -> types::UInt {
let & &FragmentShader(inner) = self;
inner
}
}
impl<'a, T: ShaderUnwrap> ShaderUnwrap for &'a CompilingShader<T> {
fn unwrap(&self) -> types::UInt {
let & &CompilingShader(ref inner) = self;
inner.unwrap()
}
}
impl ShaderProgram {
fn unwrap(&self) -> types::UInt {
let &ShaderProgram(inner) = self;
inner
}
pub fn new(ctxt: &Context3d) -> UnlinkedShaderProgram {
UnlinkedShaderProgram(ctxt.gen_shader_program())
}
pub fn uniform_locale(&mut self,
ctxt: &Context3d,
name: &str) -> Option<types::Int> {
let locus = call_gl_fun!(get_gles2() => GetUniformLocation => (ctxt,
self.unwrap(),
name.as_ptr() as *const i8));
if locus == -1 {
None
} else {
Some(locus)
}
}
pub fn use_program<'a>(&'a self, ctxt: &mut Context3d) -> BoundShaderProgram<'a> {
call_gl_fun!(get_gles2() => UseProgram => (ctxt, self.unwrap()));
BoundShaderProgram(self)
}
pub fn unlink(self) -> UnlinkedShaderProgram {
UnlinkedShaderProgram(self)
}
}
pub trait UniformFun {
fn uniform(&self, ctxt: &Context3d, locale: types::Int);
}
macro_rules! impl_uniform_fun_v(
(($($ty:ty),*) -> $ident:ident) => {$(
impl<'a> UniformFun for &'a [$ty] {
fn uniform(&self,
ctxt: &Context3d,
locale: types::Int) {
let ptr = self.as_ptr();
call_gl_fun!(get_gles2() => $ident => (ctxt,
locale,
self.len() as types::Int,
ptr))
}
}
)*}
);
impl_uniform_fun_v!((types::Int) -> Uniform1iv);
impl_uniform_fun_v!((types::Float) -> Uniform1fv);
impl<'a> BoundShaderProgram<'a> {
fn unwrap(&self) -> &'a ShaderProgram {
let &BoundShaderProgram(inner) = self;
inner
}
pub fn uniform<TP: UniformFun>(&mut self,
ctxt: &Context3d,
index: Option<i32>,
data: TP) {
match index {
Some(index) => {
data.uniform(ctxt, index as types::Int);
}
None => {}
}
}
}
impl UnlinkedShaderProgram {
pub fn bind_attrib_locale(&mut self,
ctxt: &Context3d,
index: uint,
name: &str) {
call_gl_fun!(get_gles2() => BindAttribLocation => (ctxt,
self.inner().unwrap(),
index as types::UInt,
name.as_ptr() as *const i8))
}
pub fn attach_shader<T: traits::CompileShader + ShaderUnwrap>(&mut self,
ctxt: &Context3d,
shader: &T) {
call_gl_fun!(get_gles2() => AttachShader => (ctxt,
self.inner().unwrap(),
shader.unwrap()));
}
pub fn link(self, ctxt: &Context3d) -> LinkingShaderProgram {
let UnlinkedShaderProgram(inner) = self;
call_gl_fun!(get_gles2() => LinkProgram => (ctxt,
inner.unwrap()));
LinkingShaderProgram(inner)
}
}
#[derive(Copy)] pub struct MaxVertexAttribs;
#[derive(Copy)] pub struct MaxVertexUniformVectors;
#[derive(Copy)] pub struct MaxVaryingVectors;
#[derive(Copy)] pub struct MaxCombinedTextureImageUnits;
#[derive(Copy)] pub struct MaxVertexImageUnits;
#[derive(Copy)] pub struct MaxTextureImageUnits;
#[derive(Copy)] pub struct MaxFragmentUniformVectors;
#[derive(Copy)] pub struct MaxCubeMapTextureSize;
#[derive(Copy)] pub struct MaxRenderBufferSize;
#[derive(Copy)] pub struct MaxTextureSize;
#[derive(Copy)] pub struct MaxColorAttachments;
#[derive(Copy)] pub struct Vendor;
#[derive(Copy)] pub struct Extensions;
#[derive(Copy)] pub struct Renderer;
#[derive(Copy)] pub struct Version;
#[derive(Copy)] pub struct ShadingLanguageVersion;
pub trait GetQueryType {
fn get(ctxt: &Context3d, pname: types::Enum, pstr: &'static str) -> Self;
}
impl GetQueryType for types::Boolean {
fn get(ctxt: &Context3d, pname: types::Enum, _pstr: &'static str) -> types::Boolean {
let mut ret: types::Boolean = unsafe { uninitialized() };
call_gl_fun!(get_gles2() => GetBooleanv => (ctxt,
pname,
&mut ret as *mut types::Boolean));
ret
}
}
impl GetQueryType for types::Float {
fn get(ctxt: &Context3d, pname: types::Enum, _pstr: &'static str) -> types::Float {
let mut ret: types::Float = unsafe { uninitialized() };
call_gl_fun!(get_gles2() => GetFloatv => (ctxt,
pname,
&mut ret as *mut types::Float));
ret
}
}
impl GetQueryType for types::Int {
fn get(ctxt: &Context3d, pname: types::Enum, _pstr: &'static str) -> types::Int {
let mut ret: types::Int = unsafe { uninitialized() };
call_gl_fun!(get_gles2() => GetIntegerv => (ctxt,
pname,
&mut ret as *mut types::Int));
ret
}
}
impl GetQueryType for &'static str {
fn get(ctxt: &Context3d, pname: types::Enum, pstr: &'static str) -> &'static str {
use std::ffi::c_str_to_bytes;
use std::str::from_utf8_unchecked;
use core::mem::transmute;
let str_ptr = call_gl_fun!(get_gles2() => GetString => (ctxt,
pname)) as *const i8;
if str_ptr.is_null() {
panic!("Got null when I queried for `{}`", pstr);
}
let str_buf: &'static [u8] = unsafe { c_str_to_bytes(transmute(&str_ptr)) };
unsafe { from_utf8_unchecked(str_buf) }
}
}
impl GetQueryType for Vec<&'static str> {
fn get(ctxt: &Context3d, pname: types::Enum, pstr: &'static str) -> Vec<&'static str> {
use std::ffi::c_str_to_bytes;
use std::str::from_utf8_unchecked;
use core::mem::transmute;
let str_ptr = call_gl_fun!(get_gles2() => GetString => (ctxt,
pname)) as *const i8;
if str_ptr.is_null() {
panic!("Got null when I queried for `{}`", pstr);
}
let str_buf: &[u8] = unsafe { c_str_to_bytes(&str_ptr) };
let str: &'static str = unsafe { transmute(from_utf8_unchecked(str_buf)) };
str.split(' ')
.collect()
}
}
pub trait GetQuery<Ret: GetQueryType> {
fn pname(&self) -> types::Enum;
fn pstr(&self) -> &'static str;
fn get(&self, ctxt: &Context3d) -> Ret {
GetQueryType::get(ctxt, self.pname(), self.pstr())
}
}
macro_rules! impl_get_query_ret_type(
($ty:ty => $pname:expr) => {
impl_get_query_ret_type!($ty => $pname => types::Int);
};
($ty:ty => $pname:expr => $ret:ty) => {
impl GetQuery<$ret> for $ty {
fn pname(&self) -> types::Enum {
$pname
}
fn pstr(&self) -> &'static str {
static PSTR: &'static str = stringify!($ty);
PSTR
}
}
};
);
impl_get_query_ret_type!(MaxVertexAttribs => consts::MAX_VERTEX_ATTRIBS);
impl_get_query_ret_type!(MaxVertexUniformVectors => consts::MAX_VERTEX_UNIFORM_VECTORS);
impl_get_query_ret_type!(MaxVaryingVectors => consts::MAX_VARYING_VECTORS);
impl_get_query_ret_type!(MaxCombinedTextureImageUnits => consts::MAX_COMBINED_TEXTURE_IMAGE_UNITS);
impl_get_query_ret_type!(MaxVertexImageUnits => consts::MAX_VERTEX_TEXTURE_IMAGE_UNITS);
impl_get_query_ret_type!(MaxTextureImageUnits => consts::MAX_TEXTURE_IMAGE_UNITS);
impl_get_query_ret_type!(MaxFragmentUniformVectors => consts::MAX_FRAGMENT_UNIFORM_VECTORS);
impl_get_query_ret_type!(MaxCubeMapTextureSize => consts::MAX_CUBE_MAP_TEXTURE_SIZE);
impl_get_query_ret_type!(MaxRenderBufferSize => consts::MAX_RENDER_BUFFER_SIZE);
impl_get_query_ret_type!(MaxTextureSize => consts::MAX_TEXTURE_SIZE);
impl_get_query_ret_type!(MaxColorAttachments => consts::MAX_COLOR_ATTACHMENTS);
impl_get_query_ret_type!(Vendor => consts::VENDOR => &'static str);
impl_get_query_ret_type!(Extensions => consts::EXTENSIONS => Vec<&'static str>);
impl_get_query_ret_type!(Renderer => consts::RENDERER => &'static str);
impl_get_query_ret_type!(Version => consts::VERSION => &'static str);
impl_get_query_ret_type!(ShadingLanguageVersion => consts::SHADING_LANGUAGE_VERSION => &'static str);
impl_resource_for!(Context3d, ResourceType::Graphics3DRes);
impl Context3d {
fn gen_vert_shader(&self) -> VertexShader {
let handle = call_gl_fun!(get_gles2() => CreateShader => (self, consts::VERTEX_SHADER));
VertexShader(handle)
}
fn gen_frag_shader(&self) -> FragmentShader {
let handle = call_gl_fun!(get_gles2() => CreateShader => (self, consts::FRAGMENT_SHADER));
FragmentShader(handle)
}
fn gen_shader_program(&self) -> ShaderProgram {
let handle = call_gl_fun!(get_gles2() => CreateProgram => (self));
ShaderProgram(handle)
}
fn get_shader_param<T: ShaderUnwrap>(&self, shader: &T, pname: types::Enum) -> types::Int {
let mut param: types::Int = unsafe { uninitialized() };
call_gl_fun!(get_gles2() => GetShaderiv => (self,
shader.unwrap(),
pname,
&mut param as *mut types::Int));
param
}
fn get_program_param<T: InnerProgram>(&self, program: &T, pname: types::Enum) -> types::Int {
let mut param: types::Int = unsafe { uninitialized() };
call_gl_fun!(get_gles2() => GetProgramiv => (self,
program.inner().unwrap(),
pname,
&mut param as *mut types::Int));
param
}
pub fn get<TRet: GetQueryType, T: GetQuery<TRet>>(&self, enum_: T) -> TRet {
enum_.get(self)
}
pub fn activate_tex_slot(&self,
slot: types::Enum) {
call_gl_fun!(get_gles2() => ActiveTexture => (self,
slot + consts::TEXTURE0))
}
pub fn blend(&self, blending: &Blending) {
match blending.color {
Some((r, g, b, a)) => {
call_gl_fun!(get_gles2() => BlendColor => (self,
r, g, b, a))
}
None => (),
}
match blending.fun {
Some(BlendingFun_::BlendingFun(sfactor, dfactor)) => {
call_gl_fun!(get_gles2() => BlendFunc => (self,
sfactor,
dfactor))
}
Some(BlendingFun_::BlendingFunSep(src_rgb, dst_rgb,
src_alpha, dst_alpha)) => {
call_gl_fun!(get_gles2() => BlendFuncSeparate => (self,
src_rgb,
dst_rgb,
src_alpha,
dst_alpha))
}
None => (),
}
match blending.eq {
Some(BlendingEq_::BlendingEq(mode)) => {
call_gl_fun!(get_gles2() => BlendEquation => (self,
mode))
}
Some(BlendingEq_::BlendingEqSep(mode_rgb,
mode_alpha)) => {
call_gl_fun!(get_gles2() => BlendEquationSeparate => (self,
mode_rgb,
mode_alpha))
}
None => (),
}
}
pub fn clear(&self, mask: libc::c_uint) {
call_gl_fun!(get_gles2() => Clear => (self,
mask))
}
pub fn swap_buffers<T: Callback>(&self, next_frame: T) {
use super::{Callback, PostToSelf};
use ppb::Graphics3DIf;
let interface = ppb::get_graphics_3d();
let cb = next_frame.to_ffi_callback();
let r = interface.swap_buffers(self.unwrap(), cb);
if !r.is_ok() {
cb.post_to_self(r);
}
}
}