Struct ppapi::gles::CompilingShaderExperimental
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[src]
pub struct CompilingShader<T>(_);
pub struct CompilingShader<T>(_);
impl<T: Clone> CompilingShader<T>
unsafe fn get_shader(&self) -> T
impl<T: CompileShader + Clone + ShaderUnwrap + Send> CompilingShader<T>
fn results<'ctxt>(&self, ctxt: &'ctxt Context3d) -> Result<T, CompileError<'ctxt, T>>
impl<T: ShaderUnwrap> ShaderUnwrap for CompilingShader<T>
impl<__S: Writer + Hasher, T: Hash<__S>> Hash<__S> for CompilingShader<T>
fn hash(&self, __arg_0: &mut __S)
impl<T: Clone> Clone for CompilingShader<T>
fn clone(&self) -> CompilingShader<T>
fn clone_from(&mut self, source: &Self)
impl<T: PartialOrd> PartialOrd for CompilingShader<T>
fn partial_cmp(&self, __arg_0: &CompilingShader<T>) -> Option<Ordering>
fn lt(&self, __arg_0: &CompilingShader<T>) -> bool
fn le(&self, __arg_0: &CompilingShader<T>) -> bool
fn gt(&self, __arg_0: &CompilingShader<T>) -> bool
fn ge(&self, __arg_0: &CompilingShader<T>) -> bool
impl<T: Ord> Ord for CompilingShader<T>
fn cmp(&self, __arg_0: &CompilingShader<T>) -> Ordering
impl<T: PartialEq> PartialEq for CompilingShader<T>
fn eq(&self, __arg_0: &CompilingShader<T>) -> bool
fn ne(&self, __arg_0: &CompilingShader<T>) -> bool
impl<T: Eq> Eq for CompilingShader<T>
fn assert_receiver_is_total_eq(&self)
Prefix searches with a type followed by a colon (e.g.
fn:
) to restrict the search to a given type.
Accepted types are: fn
, mod
,
struct
, enum
,
trait
, typedef
(or
tdef
).